後處理器

                                          

NX版,NX2版,NX3版 (附圖檔練習)    三片裝

銷售金額:NT$10,000

為您節省摸索時間,多位已使用UG多年之用戶,亦提及光碟內有蠻多技巧是他們所不知的!推薦給大家。

如果技術,區區的幾仟元能買到,那麼我們給你!

難得的機會,現在技術能輕易獲得,還需考慮嗎!!!

於93年3月20日實施新作法:一次購買,日後新增此高階應用免費!

(範圍包含:指令進階使用,各高階技巧,應用實例,實際狀況解決技巧...)

                                            94/2/24 新增部分

                                            00_set-geometry_幾何圖素之設定.avi

                                            01_same-type_同類型產品快速CAM設定之方法.avi

                                            02_原廠觀念技巧範例.avi

                                            CAM加工座標顯示問題.avi

                                            CAM進階設定00_結構與設定介紹.avi

                                            CAM進階設定01_自定新增樣版實作.avi

                                            CAM進階設定02_使用UG內設樣版die.avi    CAM進階設定03_使用UG內設樣版mold.avi

                                            CAM進階設定04_同類型產品結合樣版觀念.avi

                                            CAM進階設定04_同類型產品結合樣版觀念_使用.avi

                                            CAM進階設定05_實作所需樣版功能_01設定.avi

                                            CAM進階設定05_實作所需樣版功能_02使用.avi

                                            CAM進階設定06_永久樣版設定1-通用樣版.avi

                                            CAM進階設定07_如何使用圖像式樣版檔.avi

                                            CAM進階設定08_永久樣版設定2-圖像式樣版.avi

                                            CAM進階設定08_永久樣版設定2-圖像式樣版之補充1.avi

                                            CAM進階設定08_永久樣版設定2-圖像式樣版之補充2.avi

                                            CAM進階設定09_自定操作之圖像.avi

                                            mcs-use_自定加工座標系統之進階使用.avi

                                            problem-area_mill-區域加工銑平的表面問題與解決.avi

                                            使用UG-CAM等高粗加工必知之設定.avi

                                            實際加工之問題解決-非切削設定.avi

                                            body_consistency_實體表面不協調之檢測與修正.avi

                                            Draft_render-sets_出圖之描繪設定與應用_題目.avi

                                            Draft_render-sets_出圖之描繪設定與應用-作法.avi

                                            solid-modify1_nx3-實體修正實務_題目.avi

                                            solid-modify1_nx3-實體修正實務-作法.avi

                                            unite-err_zero_結合失敗-零厚度_0題目.avi 

                                            unite-err_zero_結合失敗-零厚度_解決一.avi    unite-err_zero_結合失敗-零厚度_解決二.avi

                                            unite-err_zero_結合失敗-零厚度之補充.avi

                                            94/1/13 新增部分

                                            face_reflection-表面反射度分析曲面連續性.avi 

                                            NX3自定下拉式功能表.avi      NX3自定工具列之移除.avi  

                                            NX3自定工具列與巨集建立使用.avi

                                            93/12/23 新增部分

                                            case5-adv_高斯曲率半徑之應用.avi

                                            mff_smooth-曲線與曲面之品質.avi

                                            pole_smoothing-adv_曲面控制點平順化與高斯半徑之應用.avi

                                            Spline_smoothing-adv_逆向曲線之修順.avi

                                            93/11/18 新增部分

                                            problem-2dfacemill-01_無法切削2D表面-01題目.avi 

                                            problem-2dfacemill-01_無法切削2D表面-02解決.avi

                                            problem-2dfacemill-02_無法切削2D表面-01題目.avi

                                            problem-2dfacemill-02_無法切削2D表面-02解決.avi

                                            use-Follow-part_等高粗加工留料問題與排除.avi

                                            use-Follow-part_過切偵測之警告與排除.avi

                                            93/8/20 新增部分

                                            edge-blend_separate-tips_邊緣倒圓角之解決技巧.avi

                                            region-offset2_區域補正實務應用.avi

                                            region-offset_區域移動與區域補正實例應用.avi

                                            sheet-trim-extend_薄體的處理能力.avi

                                            93/7/15 新增部分

                                            sew-use_縫合實戰經驗1-01.avi         sew-use_縫合實戰經驗1-02.avi

                                            sew-use_縫合實戰經驗1-03.avi         sew-use_縫合實戰經驗1-04.avi

                                            一般IGES轉入欲縫合成實體,所常碰到之狀況解決!!!

                                            93/6/26 新增部分

                                            face-blend-tips_01表面倒圓角之脊線技巧.avi             face-blend-tips_02無法倒圓之解決.avi

                                            through-curve-spine_穿越曲面之脊線應用.avi

                                            93/6/6 新增部分

                                            blend-tips01_邊緣倒圓角之技巧01_作法.avi

                                            93/3/20~93/3/28~93/5/8 新增部分

                                            bend-tube01_求取分模線.avi               bend-tube01_求取分模線補充.avi  

                                            bend-tube02_分模線編輯修順1.avi     bend-tube02_分模線編輯修順2.avi

                                            bend-tube02_分模線編輯修順3.avi     bend-tube02_分模線編輯修順4.avi

                                            bend-tube03_跨越表面之處理1.avi     bend-tube03_跨越表面之處理2.avi

                                            bend-tube04_靠破處理-簡化實體應用.avi     bend-tube05_建立分模面.avi

                                            bend-tube06_建立公母模-使用UG內部指令作法.avi 

                                            bend-tube06_建立公母模-使用UG內部指令作法-標準作法.avi 

                                            bend-tube06_建立公母模-使用模具精靈作法.avi

                                            bend-tube-tips_1技巧題目.avi

                                            bend-tube-tips_2.-掃掠曲面.avi           bend-tube-tips_2ok-掃掠曲面之依序點對齊.avi

                                            bend-tube-tips_2ok-掃掠曲面進階觀念.avi         bend-tube-tips_3-掃掠曲面之脊線高階應用.avi

                                            3dtrim_3D曲線修剪用法.avi       3dtrim_3D曲線-補充-3d交點.avi

                                            bridge-curve-assoc_曲線關聯性之應用.avi

                                            change-taper_0再戰移除圓角_題目.avi            

                                            change-taper_再戰移除圓角01.avi        change-taper_再戰移除圓角02.avi

                                            change-taper_再戰移除圓角03.avi        change-taper_再戰移除圓角04.avi

                                            change-taper-last_最後一戰圓角移除_0題目.avi  

                                            change-taper-last_最後一戰圓角移除_另觀念作法.avi

                                            change-taper-last_無法回復原始面之另招.avi

                                            change-taper-last_新功能輕易地完成.avi

                                            control_0設計變更之題目.avi

                                            control_1設計變更之最後絕招.avi      control_1設計變更之最後絕招-補充.avi

                                            delface2_刪除表面失敗範例解決.avi   delface2_刪除表面的一般用法.avi

                                            display-bug_顯示問題影像之清理.avi

                                            edit_face_gap-將兩曲面順接成一曲面.avi

                                            edit-paramater_編輯參數之妙用.avi

                                            face-decide_表面切開問題解決.avi       

                                            iges_sew_刪除表面失敗解決經驗-重要.avi

                                            nside-err_N邊補面錯誤-0題目.avi

                                            nside-err_N邊補面錯誤-1解決.avi       nside-err_N邊補面錯誤-2補充.avi

                                            offset-face-err_無法補正表面設變_0題目.avi 

                                            offset-face-err_無法補正表面設變_做法.avi

                                            offset-face-tips-補正表面失敗之處理技巧-常用重要.avi

                                            patch-body-tips_修補形體之妙用.avi

                                            sew_縫合經驗-常用.avi        sew-overlap_縫合之技巧實例.avi

                                            remove-face_移除表面1_題目.avi                remove-face-off_移除表面2_題目.avi

                                            remove-face_移除表面1-重要觀念作法1.avi

                                            remove-face-off_移除表面2-重要觀念作法2.avi    remove-face-off_移除表面2-重要觀念作法2.avi

                                            remove-hole_0題目.avi   

                                            remove-hole_一般做法.avi     remove-hole_實務做法1.avi     remove-hole_實務做法2.avi

                                            soap_mesh_網格曲面之進階使用1.avi     soap_mesh_網格曲面之進階使用2.avi

                                            SOAP_MESH-HIGH_網格曲面進進階_題目.avi

                                            SOAP_MESH-HIGH_網格曲面進進階應用.avi

                                            sunglasses3_太陽眼鏡-解決曲面邊緣與曲線未重合.avi

                                            sunglasses4_太陽眼鏡-邊緣倒圓角與建面公差.avi

                                            trim-body-err_無法修剪形體之處理-0題目.avi

                                            trim-body-err_無法修剪形體之處理-作法.avi

                                            trim-body-err-new_無法修剪形體之一般解答.avi     trim-body-err-new_無法修剪形體之絕招.avi

                                            unite-bug_無法結合實體之解決技巧一.avi            unite-bug_無法結合實體之解決技巧二.avi

                                      

                                            第一部份    

                                            CASE1:

                                            修改拔模角-add_taper.avi

                                            編修斜度後-處理3面倒圓角1.avi   編修斜度後-處理3面倒圓角2.avi  

                                            編修斜度後-處理3面倒圓角3.avi

                                            1.當3D實體是由其他CAD轉入或已是無參數實體時欲設計變更時常碰到無法修改?!

                                            2.當要編修拔模角或加入拔模角時面對滿怖其上之倒圓角,這時的你是否望圖興嘆!

                                            將讓您學到以下指令應用

                                            1.刪除表面 之應用

                                            2.直接模型之更換表面

                                            3.接合表面 之應用

                                            4.簡化實體 之應用(此指令可用於拆模)

                                            5.拔模指令之收集者應用

                                            6.修改拔模角

                                            7.編修表面之更換表面

                                            8.分割表面

                                            9.雙切線倒R

                                        

                                            第二部份     

                                            一. CASE2:  

                                            case2a0.avi      case2a1.avi     case2a2.avi      case2a3.avi     case2a3補充-檢驗偏差.avi

                                            二. CASE3:

                                            case3-1.avi    case3-2.avi    case3-3.avi    case3-4.avi 

                                            三. CASE4:

                                            case4_1快速取得母模表面實體.avi         case4_2快速取得公模表面實體.avi

                                            keycap-flt_變更倒圓角奇招.avi

                                            四. OFFSET FACE補正表面技巧實例:

                                            of1_補正表面1.avi   of2_補正表面2.avi  of3_補正表面3.avi  of4_補正表面4.avi  of5_補正表面5.avi

                                            of6_補正表面6.avi-新增  By 92/09/07

                                            五. CASE5:

                                            case5_重新平順曲面實例.avi-新增  By 92/09/07

                                            六. CASE6:

                                            case6_避免鏡射後產生稜線之作法.avi-新增  By 92/09/07

                                            七. CASE7:

                                            case7_無法倒圓角之處理變通.avi-新增  By 92/09/07

                                            八. CASE8:

                                            case8_更換表面實用與座標系之轉換與消除微小公差邊緣.avi-新增 By 92/09/14

                                            九. CASE9:

                                            case9_表面倒圓-陡邊失敗處理方法一.avi-新增  By 93/2/3

                                            case9_表面倒圓-陡邊失敗處理方法二.avi-新增  By 93/2/3

                                            將讓您學到

                                            檢驗曲線之平順, 解決不平順之曲線

                                            檢驗曲面之平順,解決不平順之曲面

                                            改變邊緣

                                            置換邊緣

                                            檢驗偏差

                                            Patch Body修補形體失敗之處理

                                            Through Curve Mesh編織曲面無法相切之原因與解決

                                            繪製Spline雲形線最常用實用之用法

                                            定義平面-->平行於一點之用法

                                            常用之斷面曲面之切弧-肩線與切弧-橋接之應用例

                                            繪點使用弧長方式

                                            求取參數線之兩種用法(%與點)

                                            Through Curve Mesh編織曲面之不為人知之另類有效作法

                                            如何分析表面反射度--G0,G1,G2連續之判斷

                                            簡化實體應用於公,母模

                                            無法更改倒圓角之奇招

                                            補正表面之高階作法,補正表面失敗例與解決,補正表面之技巧

                                            重新平順曲面實例

                                            避免鏡射後產生稜線之作法--即如何建立曲面,鏡射後不會產生稜線或凹陷

                                            無法倒圓角之處理變通

                                            更換表面指令實用

                                            兩座標系之MAP轉換

                                            如何消除微小公差邊緣

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